Gear Airi Best Build Item Arena of Valor Guide


Dragons dwelled inside the body of their newest descendant, Airi the Kunoichi. Her every breath seemed to exhibit the power of dragons.

Many ninja clans had only come into existence recently, but the mysterious Oriental Dragons had been around for generations. This reclusive clan of ninjas loyally protect the peace and tranquility of the realm using the power of the ancient dragons. As the leader of a new generation of ninjas, Airi had not only inherited the title of Kunoichi, her incredible talents had also earned the approval of the Ancient Dragon. She has been bestowed with the almighty Dragon's Mark as well.

As night engulfed day, the elite Ninjas led by Airi rushed to save the Temple of Light from the evil forces that surrounded it. Using her shadow clone ability, Airi passed with ease through the savage bombardment of black magic. The iron wall made up of thousands of Fallen crumpled beneath her feet. She transformed herself into a sharp blade and hurled herself straight at Maloch, the commander of the Demon Army, leaving a bloody trail of corpses in her wake.

Airi took more and more wounds as she fought her way towards Maloch. By the time she finally reached him, she had defeated nearly all of his demon guards. Airi was punished for her actions with three more mortal wounds. With her strength depleted, Airi realized that she wouldn't stand a chance in a drawn-out battle, so she activated the last bit of power in her Dragon's Mark, raised her blade and sliced at Maloch. In that moment, Maloch was unable to lift his own weapon. He was so overcome by the unleashed dragon spirit that he could only use his demon wings to shield himself from Airi's attacks.

The blade rose and fell. Blood hotter than lava gushed out from a wound in Maloch's chest and the impregnable demon wings were tattered. The force from Airi's blade had completely stripped the invincible commander of his combat abilities. Maloch was forced to return to the demon abyss to recover and, in turn, left the demon army their demise.

Airi's determination, demonstrated in this battle, immediately earned her the respect of everyone. Even the most despicable of demons could not hide their fear of Airi's blade.


Max HP 3243
Physical Attack 159
Magic Power 0
Physical Defense 105|14.8%
Magic Defense 50|7.6%
Max Mana 0
Movement Speed 380
Resistance 0%
HP / 5 sec 45
Mana / 5 sec 15

Gear Airi Best Build Item Arena of Valor Guide



Mobility / Finisher

Physical Attack
Ability Demage



Skill Passive

Base Demage -
Mana Cost -
Cooldown -
Each normal attack reduces Spin cooldown by 1 second on hit.


Skill 1

Base Demage 200>575
Cooldown 8.0
Mana Cost 0
Airi slings her shuriken to slice enemies along the path, dealing 180(+159) physical damage and stunning enemies in her path.


Skill 2

Base Demage 100>200
Cooldown 10.0>7.0
Mana Cost 55
Airi charges in the specified direction and deals 100(+119) physical damage to enemies in her way. This ability can be cast three times in a row before triggering the cooldown.


Skill 3

Base Demage 250>450
Cooldown 40.0>30.0
Shield Points 250>550
Airi leaps up and summons a spirit that deals 250(+147) physical damage and reduces enemies' movement speed. Then she strikes the ground, deals the same amount of damage and stuns affected enemies. She also gains a shield that absorbs 250(+127) damage for every hero hit. Airi is immune to control effects during the ability, gains a 100% movement bonus that decreases over 2.5 seconds and 30% attack speed for 5 seconds.

Gear Airi Best Build Item Arena of Valor Guide



Price 1750
Physical DEF +120
Max HP +800
(Grants Frostbite talent)
Unique Passive - Flame Magic: Deal 90 (+5 per level) magic demage to nearby enemies every second (deal double demage to minions and monsters).
Unique Passive - Hunter: Deals 30% extra demage to monsters and receives 30% more experience from killing monsters.
Unique Passive - Wild: Increase maximum HP by 70 for every monster killed. Stacks up to 15 times.

Sonic Boots

Price 700
Physical DEF +110
- -
Unique Passive: Movement Speed +60.
Unique Passive: Reduces normal Physical Attack taken by 15%.

Spear of Longinus


Price 2060
Physical ATK +80
Cooldown +15%
Physical DEF +150
Unique Passive - Shatter: Decreases target Physical Defense by 50 on hit for 5 seconds. Stack up to 5 times.

Medallion of Troy


Price 2320
Cooldown +10%
Magic DEF +360
Max HP +1000
Unique Passive - Blessed: Gains a shield that absorbs 300 (+50 per level) magic demage every 18 seconds.

Shield of the Lost

Price 2100
Physical DEF +360
Max HP +1200
Unique Passive - Spirit Bond: Reduces the atttack speed of nearby enemies by 30%.


Price 2020
Physical ATK +75
Cooldown +10%
Unique Passive - Armor Pierce +45%.


Price 2020
Physical ATK +110
- -
Unique Passive - Windwalk: Increases movement speed by 10% after exiting battle.
Unique Passive - Break: Increase Physical Defense pierce by 100 (+10 per level).

Fenrir's Tooth

Price 2950
Physical ATK +200
- -
Unique Passive - Fenrir's Tooth: Increases all demage dealt by 30% when the target's HP below 50%.

Death Sickle

Price 2000
Physical ATK +60
Cooldown +5%
Unique Passive - Divine Intervention: Prevents demage from a potential killing blow, then increases movement speed by 20% for 1 secon. 90=second cooldown.

Mail of Pain

Price 1940
Physical DEF +300
Max HP +1200
Unique Passive - Riposte: 15% of the physical demage taken is deflected to the enemy as magic demage (calculation is based on demage before demage reduction).

Ancestral Glory

Price 2240
Max HP +1000
- -
Unique Passive - Resurrect: Revives wearer 4 seconds after death with 3000 HP. 150-second cooldown.


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