Guide Hero Ryoma Best Build Item Arena of Valor


Guide Hero Ryoma Best Build Item Arena of Valor - Don't dwell on the past. Instead, focus on the future.

Ryoma's father's last words became his motto. As the heir of a samurai, Ryoma not only trained hard, he also studied military strategy. In a training camp where strength was valued above all else, he stood out among his peers. The other children had suffered the same fate as Ryoma: their fathers slain, it fell to them to pick up the mantle and earn glory for their families.

Ryoma was timid when he was young. This, combined with his peculiar hobby of studying military tactics, made him an easy target for bullies. But Kondo always stood up for him. Kondo had studied under Ryoma's father and wanted to repay the kindness that his family had shown him. With Kondo as his guide, Ryoma became a samurai like his father.

Their friendship did not last forever, as orders from the military sent them on diverging paths. The courageous Kondo was chosen to become the personal guard of the kingdom's heir apparent, while one of the younger princes chose Ryoma for his cunning. Once fiercely loyal friends, they were now rivals serving their princes. Ryoma would never have guessed that they would eventually become enemies.

After some time, the aging king passed away while dealing with enemies outside of the kingdom. The princes, both well-trained in the ways of the court, quickly turned on one another. Ryoma, now the chief military strategist for the younger prince, swiftly led the prince's army to several decisive victories. The elder prince, running out of options, concocted a dangerous plan to send Kondo's death squad to assassinate the younger prince.

The plan appeared to be successful as the squad reached the younger prince's throne without any resistance. Ryoma had anticipated this move from the elder prince, but was shocked to see Kondo and hesitated. Kondo and his squad took advantage of the momentary lapse and sliced through Ryoma's defenses effortlessly.

By the time Ryoma regained his focus, he could hear his prince's screams as his father's words reverberated in his mind. There was no need to hold onto the past, and at that moment, he decided to give everything he had.

Sword in hand, Ryoma sliced through every single soldier that dared come near the prince. It was Kondo's turn to be surprised, but he had no choice but to press on. Kondo's attacks became sharper and more deadly as he taunted Ryoma. The duel ended when both launched one final attack. Ryoma buried his sword into Kondo's chest, but Kondo's blade had stopped at the last second, inches from Ryoma's throat.

Why? Ryoma was confused. I was always an orphan, said Kondo, I never had anyone other than you and my teacher. He'd be proud of y… Before Kondo could finish his sentence, Ryoma burst into tears.

After burying Kondo, Ryoma snapped his blade in half and buried it with Kondo. He vowed to never again use his right hand, the hand that killed Kondo. He picked up Kondo's naginata and walked away.

Glory and honor? The samurai code? That's none of my concern. From here on, Ryoma and Kondo are one, and we will start a new life.


Max HP 3150
Physical Attack 165
Magic Power 0
Physical Defense 96|13.7%
Magic Defense 50|7.6%
Max Mana 0
Movement Speed 390
Resistance 0%
HP / 5 sec 48
Mana / 5 sec 0

Guide Hero Ryoma Best Build Item Arena of Valor


Warrior / Assassin

Harass / Finisher

Physical Attack
Ability Demage



Skill Passive

Base Demage -
Mana Cost -
Cooldown -
Every 5 seconds, Ryoma's next normal attack unleashes a shadow blade that has a longer range and deals 198 physical damage to each enemy hit and reduces enemy movement speed by 50% for 2 seconds. Enemies hit by the shadow blade at the outer border of the range will suffer an additional 50% physical damage.


Skill 1

Base Demage 40>120
Demage Reduc 15%>20%
Add. Demage 85>145
Cooldown 9.0>6.0
Ryoma leaps backwards while extending his naginata, dealing 250 (+206) physical damage to surrounding enemies. If Ryoma damages an enemy hero, then Pinwheel's cooldown is reduced by 3 seconds. This effect is not stackable.

Wailing Blade

Skill 2
Base Demage 250>500
Cooldown 12.0>10.0
Ryoma unleashes a phantom blade that deals 330 (+349) physical damage to the first enemy and 50% damage to subsequent enemies on the path. Enemies at the end of the path will be stunned for 0.75 seconds.

Spectral Ire

Skill 3

Base Demage 370>550
Add. MGC DMG 30>60
Cooldown 18.0>12.0
Ryoma furiously stabs with his naginata, inflicting up to 4 instances of damage on enemies. Every hit deals 130 (+115) physical damage. For each stab that damages an enemy hero, Ryoma regains 70 (+57) HP (no additional HP gained for hitting multiple enemies with one stab).

Guide Hero Ryoma Best Build Item Arena of Valor


Gilded Greaves

Price 690
Magic DEF +110
- -
Unique Passive: Movement Speed +60.
Unique Passive: Resistance +35%.

Spear of Longinus


Price 2060
Physical ATK +80
Cooldown +15%
Physical DEF +150
Unique Passive - Shatter: Decreases target Physical Defense by 50 on hit for 5 seconds. Stack up to 5 times.

Frost Cape


Price 2000
Cooldown +10%
Physical DEF +250
Max HP +800
Unique Passive - Frost Power: After using an ability, the next normal attack reduces movement speed by 30% and deals 150 physical demage (20 additional demage for each level gained) to an area. 3-second cooldown.


Price 2020
Physical ATK +110
- -
Unique Passive - Windwalk: Increases movement speed by 10% after exiting battle.
Unique Passive - Break: Increase Physical Defense pierce by 100 (+10 per level).

Medallion of Troy


Price 2320
Cooldown +10%
Magic DEF +360
Max HP +1000
Unique Passive - Blessed: Gains a shield that absorbs 300 (+50 per level) magic demage every 18 seconds.

Fenrir's Tooth

Price 2950
Physical ATK +200
- -
Unique Passive - Fenrir's Tooth: Increases all demage dealt by 30% when the target's HP below 50%.


Price 2020
Physical ATK +75
Cooldown +10%
Unique Passive - Armor Pierce +45%.


Hero Tips

Keep a distance between Ryoma and his enemies to fully exploit his damage output. If you find yourself too close to your enemies use Pinwheel to open some space.

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